So I don't think you'll see designers saying "dazing spell shouldn't work like that" though you can probably find several comments like "If we knew then what we know now, we would have written some things differently. Mainly because it was the first hardcover expansion and no one was really sure what the scale was going to be. It's a pretty well-known (and pretty potent) combo.ĪPG is probably the book with the most out-of-scale options. I don't think he explicitly said it this way but the subtext was "I'm sick of dazing."īy the way here is a link to a blog-post villain from about 5 years ago who uses dazing aqueous orb. I did have an in-person conversation with a designer at PaizoCon a couple of years ago where he mentioned deliberately putting in anti-dazing protections for NPCs in a scenario because it was too easy for players to use daze to shut down what was supposed to be an epic fight. I haven't seen any messageboard designer comments around "should dazing spell exist" like the spellhunter/lineage comment from Mark. Is there any designer's comment on Dazing spell? Looks like the only way is to talk to my player.Ībout the P.P.S, I convinced my player(the same player) not to use the magical lineage + Wayang spellhunter according to the response of designer Mark Seifter. Particularly with magical lineage and Wayang spellhunter traits. Wait until your player discovers adding Persistent Spell to the orb. You grew up on one of the wayang-populated islands of Minata, and your use of magic while hunting has been a boon to you. Dazing Spell is widely regarded to be one of the most overpowered options in the game. Ask him to let others shine and only pull out his “big gun” when the PCs are in real trouble. You can (and should) talk to your player about being a “good gaming citizen.” If you’re able to make every encounter a cakewalk, you shouldn’t. If you’re playing just the PFS sanctioned parts of an AP with regular PFS characters that’s not an option. As the GM, though, you can decide to limit anything however you want if you are playing in campaign mode. Dazing Spell happens “when a creature takes damage from a spell,” which can happen on multiple rounds. If it is underpowered, suggest the player also use a feat on Sacred Geometry(quicken spell) so they can do it as a swift action instead, or some other potent metamagic- Intensified Spell is particularly popular for a shocking grasp magus.Does it work the way your player wants it to? By rule, yes.Ĭan you use Furious Spell as a limiter? By rule, no. If it is within reason for your game, it is, in fact, RAW and can work fine. If this build is likely to be overpowered, consider applying the errata to magical lineage to Wayang Spellhunter as well, as e.g. Note as well that shocking grasp is one of the weaker options for this combination- it just does melee damage- and that every spellcaster can have at most one spell specialized in this way. You should consider denying it on the basis of game balance, or suggesting/allowing your other players to use similar exploits. Running this trait in accordance with the rules makes it much more powerful than most other similar traits. Deeply spiritual, they follow a philosophy known as The Dissolution, which teaches that in passing they may again merge into the shadow. They are extremely gaunt, with pixielike stature and skin the color of deep shadow. Just because the rules say something doesn't mean that is a good idea for your game. The wayangs are a race of small supernatural humanoids who trace their ancestry to the Plane of Shadows. In combination, the two can indeed lower a +1 spell level adjustment metamagic to -1, which can indeed make a 1st-level spell a level 0 spell, which, for some classes including the Magus, gives it special properties unique to 0-level spells (like not getting used up when cast). Your ability to alter your spell of choice is greater than expected. Magical Lineage reduces the spell level itself for determining the adjusted level. Unlike Magical Lineage, Wayang Spellhunter was never errataed to prevent spell-level lowering. Wayang Spellhunter reduces the level increase from metamagic of a single spell by one.
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